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Trollge: Rise Of Garbage

Trollge: Rise Of Garbage

A Roblox experience owned by Gravel Works Incorporated.

OtherENtrollgememepassion project

Description (written by the developer; not a statement by this register)

"What kind of deep-fried moron would put garbage in their game name?" - AncientSecret | Creator Game is a wee little passion project between friends, don't take it too seriously. Spiritual successor to Trollge N' Junk Adventures!

Last updated by the developer 17 Jul 2026, 17:52 UTC.

0
playing (measured 11 Aug 2026, 08:07 UTC)
81,095
lifetime visits
79%
liked (143 👍 / 39 👎)
262
favourites (3.2 per 1k visits)
5 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
100 R$
Help fund the game
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome feller 2 · welcome16,758 · 0.00% win
Halloween 2025 · other2,431 · 0.00% win
Defeat Sol · progression1,545 · 0.00% win
Defeat Prismus Sotiris · progression1,123 · 0.00% win
Defeat Macht · progression726 · 0.00% win
WHO IS HE? · other556 · 0.00% win
Forgotten never lost · other405 · 0.00% win
Defeat Shapemaker · progression348 · 0.00% win
Junk adventurer · other297 · 0.00% win
Defeat Prismus Eternam · progression277 · 0.00% win
Defeat Spion Est Venu · progression204 · 0.00% win
LIMBOBBIA · other192 · 0.00% win
Defeat The Silence · progression191 · 0.00% win
Defeat Eat,pmr · progression189 · 0.00% win
get s.interlope.pull:27015 · other135 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.