🛒Hellstore [ALPHA]
A Roblox experience owned by Magasinage.
SimulatorENco-opmanagementsurvival
Description (written by the developer; not a statement by this register)
🛒 HELLSTORE CO-OP SURVIVAL [Alpha] Open for business with up to 4 friends! Stock shelves, expand floor space, catch robbers, and battle chaotic disasters. Do whatever it takes to keep those ⭐ reviews above zero and survive as many days as you can. 🚪Open: Unlock your doors and watch the rush begin. 🔨Maintain: Restock, clean spills, repair, and extinguish emergencies. 🚔Protect: Arrest robbers before they steal all of your profits. 🧱Grow: Use the computer every nights to buy more tiles. ⭐Survive: Keep stars above zero, when it hits 0, your run ends. The game is in Alpha: bugs and balance issues are expected. We appreciate all feedback and criticism, it helps us improve. 👍 Like and Favorite to get notified about updates. 📝 Leave a review or report bugs, we read everything.
Last updated by the developer 25 Jul 2026, 18:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 02:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.