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Wreck It Battles!

Wreck It Battles!

A Roblox experience owned by Turtle Studio72.

Fighting & PvPENcombatdestructioncustom weapons

Description (written by the developer; not a statement by this register)

Use your weapons to battle and break objects! possible custom weapons: 100+ current weapons: 18 current ability's: 12 Credits: @NotBobObviously https://www.roblox.com/users/2322144425/profile -- Creator/Builder/Scripter @TheMithTheOne (Mr_Bacon) https://www.roblox.com/users/4301668881/profile -- Icon

Last updated by the developer 16 Jun 2026, 03:19 UTC.

0
playing (measured 14 Aug 2026, 12:05 UTC)
747
lifetime visits
100%
liked (6 👍 / 0 👎)
4
favourites (5.4 per 1k visits)
5 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 12:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Hammer] Custom Weapon
5 R$
[KATANA] Banana Skin
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[OCTOBER ONLY] Halloween · other11 · 0.00% win
Earth · collection10 · 0.00% win
Error 500 · other9 · 0.00% win
RNG · collection8 · 0.00% win
Glitch Glitcher · other7 · 0.00% win
Zombie Fist · progression7 · 0.00% win
Worthy · other7 · 0.00% win
Pumpkin Bomb · other6 · 0.00% win
Unexpected Accident · other5 · 0.00% win
Chosen One · other5 · 0.00% win
Zombie · other5 · 0.00% win
Final Hit · other4 · 0.00% win
Bug Finder · other4 · 0.00% win
Vampiric · other4 · 0.00% win
MEGA Hammer · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.