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Futuristic Tower🚀

Futuristic Tower🚀

A Roblox experience owned by xCYBERGAMESx Studios.

ObbyENobbytower climbpvp combat

Description (written by the developer; not a statement by this register)

This is a Futuristic Obby Tower! 🎮How to Play🎮: ============================== 🎮 Climb the tower and see if you can make it to the top! 🏃Ride moving platforms, and avoid tricky obstacles to progress! ⚔️Fight players to fight your way to the top! 🤝Team up with players to climb your way to the top! ⚠️Avoid dangerous things that could reset your progress, and avoid trollers! ⚠️⚠️This game is based off of Slap Tower⚠️⚠️ ⚠️⚠️This game will also receive updates once and a while⚠️⚠️ Tags: Slaptower futuristic obby tower hard slap pvp fight combat obby tower, laser, tech, Slaptower futuristic obby tower hard slap pvp fight combat obby tower, laser, tech, Slaptower futuristic obby tower hard slap pvp fight combat obby tower, laser, tech

Last updated by the developer 5 Apr 2026, 18:16 UTC.

0
playing (measured 2 Sept 2026, 09:01 UTC)
2,767
lifetime visits
92%
liked (22 👍 / 2 👎)
13
favourites (4.7 per 1k visits)
5 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 09:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DJ Gun
1,299 R$
Flying Carpet
500 R$
Strong Gun
199 R$
2x Health
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Futuristic Tower CHAMPION · progression20 · 0.00% win
DODECAHEDRON CHAMPION · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.