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skibidi phighting swocket sad story at 3am part 3

skibidi phighting swocket sad story at 3am part 3

A Roblox experience owned by phighting skibidi.

RoleplayENskibidi toiletroleplaynarrative

Description (written by the developer; not a statement by this register)

part 3 of our very skibidi phighting sad storY AT 3AM VERY VERY SAD I CRIED SO SADD #goneWRONG

Last updated by the developer 8 Aug 2026, 02:15 UTC.

0
playing (measured 11 Aug 2026, 09:04 UTC)
2,007
lifetime visits
93%
liked (56 👍 / 4 👎)
109
favourites (54.3 per 1k visits)
5 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

circle of fifths · other126 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9318 August 2026 — 93 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 22:0593no change
18 Aug 2026, 21:4693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.