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1 Robuc = Your 2 Ragdolls

1 Robuc = Your 2 Ragdolls

A Roblox experience owned by FireFlare Creations.

MinigamesENragdoll physicsobbysocial hangout

Description (written by the developer; not a statement by this register)

The name says it all, every robuc you give, your two ragdolls will drop into a big hole, simple, right? 🤑 Stay in game and beat the obbys for free ragdolls. 💪 Compete with others on the leaderboard! 🏆 Chill and hang out with your friends and prepare for lag! 🤗 Have fun! 😉 Game inspired by: 1 robuc = 2 shapes

Last updated by the developer 24 Jul 2026, 13:31 UTC.

0
playing (measured 26 Aug 2026, 15:51 UTC)
1,755
lifetime visits
56%
liked (5 👍 / 4 👎)
3
favourites (1.7 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
200 R$
Boombox
100 R$
GravityCoil
100 R$
SpeedCoil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to "1 Robuc = Your 2 Ragdolls!" · welcome1,396 · 0.00% win
Sit on the Royal Throne! · other221 · 0.00% win
You Met The Owner! · other113 · 0.00% win
Reached 100 Drops! · collection30 · 0.00% win
Complete Every Obby! · progression30 · 0.00% win
Reached 500 Drops! · progression8 · 0.00% win
Reached 1,000 Drops! · collection7 · 0.00% win
Reached 10,000 drops! · progression1 · 0.00% win
Reached 100,000 drops! · progression1 · 0.00% win
Reached 1,000,000 drops! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.