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Steal a Flamingo 🦩

Steal a Flamingo 🦩

A Roblox experience owned by Steal a flamingo.

TycoonENcollectionidlerebirth

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal A Flamingo! How to Play: Buy Characters ✨ – Use your money to purchase Flamingo characters and expand your collection. Steal Characters ⚔️ – Challenge other players and steal their characters to grow your own collection! Accumulate Cash 💸 – Your characters earn money over time. The more you have, the better characters you can buy! Rebirth ☄️ – Reset your progress in exchange for powerful bonuses and faster earnings. ... And remember, you literally earn cash while you're offline! 💸

Last updated by the developer 27 Nov 2025, 17:34 UTC.

0
playing (measured 11 Aug 2026, 05:21 UTC)
192,946
lifetime visits
90%
liked (1,187 👍 / 128 👎)
3,771
favourites (19.5 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword (OP)
249 R$
Flying Carpet
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met Flamingo! · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9015 August 2026 — 90 % liked25 August 2026 — 90 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:0290no change
15 Aug 2026, 05:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.