Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Cube Gaem

Cube Gaem

A Roblox experience owned by Games in 3D.

TycoonENidlemutationearly alpha

Cube Gaem is a tycoon experience created on 2025-08-06. It has accumulated 5,705,000 lifetime visits and 9,736 favorites. Currently, 64 users are playing. The game holds an 88% like percentage. Recent updates include The Mines, a brewery, and a shed. The description notes the title is in early alpha.

Description (written by the developer; not a statement by this register)

WARNING: This game contains flashing lights and visual effects that may trigger seizures in individuals with photosensitive epilepsy! Feed cube gaem :D Cube earns gold offline! Latest Update [CUBE CAVERNS PART 2]: - Added The Mines - Added the brewery - Added the shed - Added 5 new mutations & a bunch of new foods QOL Changes: - Made it easier to read prompt text - Settings toggles now save - Bug fixes (Pls don't take this game seriously it's in early alpha)

Last updated by the developer 25 Apr 2026, 01:39 UTC.

64
playing (measured 11 Aug 2026, 07:15 UTC)
5,705,000
lifetime visits
88%
liked (3,711 👍 / 513 👎)
9,847
favourites (1.7 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:1548first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
Double Gold
199 R$
Double Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU PLAYED!!! · welcome2,522,136 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3588no change
14 Aug 2026, 00:3588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.