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[🏖️] Persian Paradise // پارادایس ایرانی [🌴]

[🏖️] Persian Paradise // پارادایس ایرانی [🌴]

A Roblox experience owned by Iranian Studio.

Social & hangoutFAhangoutpersian culturevoice chat

Description (written by the developer; not a statement by this register)

🏝️ - Welcome to Persian Paradise!🏖️ This is a place made for relaxing🐚, meeting new people🎙️, and enjoying different activities. Explore🌴, have fun🐬, and experience the world we are building. ⚠️ - Alpha Release This project is still in early development. Some parts may change, improve, or expand over time. Your feedback helps us make it better. 📱 - Available on platforms: PC Mobile Tablet VR Console 💻 - Team Credits: Owner: MaybeAcxi Developer: MaybeBucketMan Thank you for playing and supporting the development. ⭐ Tags: #RobloxFarsi #Hangout #Fun #Roleplay #Farsi #Persian #IR #VoiceChat #VC #Paradise #فارسی #ایران #پرشین #رولپلی #دورهمی #فان #هنگاوت #ویس چت #ویس ایرانی #ویس چت ایرانی #بهشت #پارادایس

Last updated by the developer 8 Aug 2026, 13:37 UTC.

0
playing (measured 12 Aug 2026, 10:00 UTC)
9,514
lifetime visits
85%
liked (82 👍 / 15 👎)
36
favourites (3.8 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lantern
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,543 · 100.0% win
Is That The Owner? · other801 · 0.00% win
Meteor Party · other153 · 0.00% win
Support · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8517 August 2026 — 85 % liked27 August 2026 — 85 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 11:1585no change
17 Aug 2026, 11:0585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.