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Retro Mania!

Retro Mania!

A Roblox experience owned by Maniatic Productions.

Fighting & PvPENcombatweapon shopretro

Description (written by the developer; not a statement by this register)

A game about fighting people to get Bux and buy better weapons. How to play?: You will be given a wooden sword when you start off the game, you will get 5 bux each time you kill someone, the blue bar that appears when equipping some weapons are the hits required to do the special ability for example, lunges, that´s pretty much the game This game will get more weapons soon, so stay tuned! This game is not finished, so expect bugs The shop currently has 21 available weapons Currently has 9 maps Controls: 🖥️ Q to dash, E to special ability 🎮 LT to dash, X for special ability This game supports PC, console and mobile!

Last updated by the developer 14 Aug 2026, 02:35 UTC.

0
playing (measured 14 Aug 2026, 21:51 UTC)
5,776
lifetime visits
91%
liked (102 👍 / 10 👎)
134
favourites (23.2 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 21:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Retro Mania! · welcome1,474 · 0.00% win
First Death · progression845 · 0.00% win
Pwning Noobs · progression63 · 0.00% win
Blazing Killer · progression44 · 0.00% win
The door · secret27 · 0.00% win
Jackson´s grave · secret23 · 0.00% win
Streak Hunter · other22 · 0.00% win
Dethroned · other15 · 0.00% win
Maniac! · progression14 · 0.00% win
... · other9 · 0.00% win
Unknown Love · other5 · 0.00% win
Sheldetsky´s favorite customer! · collection5 · 0.00% win
Egg Enjoyer · collection4 · 0.00% win
Noob hunter · progression4 · 0.00% win
Back to the grave... · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.517 August 2026 — 91 % liked27 August 2026 — 92 % liked6 September 2026 — 92 % liked16 September 2026 — 92 % liked26 September 2026 — 91 % liked26 October 2026 — 91 % liked17 August 202626 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 22:3391no change
26 Sept 2026, 22:3291-1
16 Sept 2026, 20:1792no change
6 Sept 2026, 20:1692no change
27 Aug 2026, 20:0492+1
17 Aug 2026, 19:5291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.