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[⛰️] SUMMIT

[⛰️] SUMMIT

A Roblox experience owned by SUMMIT!.

AdventureENco-opclimbingbiome exploration

Created in 2025, [⛰️] SUMMIT is an adventure experience on Roblox with over 10.1 million lifetime visits. It records 95 playing now, a like rating of 79%, 20,644 favourites.

Description (written by the developer; not a statement by this register)

👋 Welcome to SUMMIT, a multiplayer co-op oriented climbing game, inspired by the viral title PEAK ⛰️ Wash ashore alone or with up to 3 friends. Gather loot, fill backpacks, survive, and most importantly, climb. Will you be able to reach the summit? 💪 Give your friends a hand and help them climb! ☀️ Explore 5 incredible biomes - from The Beach’s shores to The Rainforest’s depths, brave The Arctic’s frozen tundra, face the molten dangers of “The Gates” lava biome, and at last, the volcanic Forge! 🛒 Earn shards to unlock game-changing classes for your climb and stylish cosmetics to make your mark on the island! 🎖️ Earn badges while making your ascent, collect them all and fill out your sash! 👍 Enjoy the game? Be sure to like and leave a favorite! ❔ Have any questions? Be sure to join the Mousetrap Studios discord. Tags: climb, mountain, peak, hike, cliff, summit, helping hand

Last updated by the developer 6 Sept 2026, 20:09 UTC.

95
playing (measured 21 Sept 2026, 05:50 UTC)
10,115,543
lifetime visits
79%
liked (4,892 👍 / 1,286 👎)
21,206
favourites (2.1 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

951,884989.531 August 202621 September 2026
500 measurements spanning 21 days, net -464. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Sept 2026, 05:5095-28
21 Sept 2026, 04:50123+3
21 Sept 2026, 03:50120-3
21 Sept 2026, 02:50123-33
21 Sept 2026, 01:50156-61
21 Sept 2026, 00:50217-30
20 Sept 2026, 23:50247+61
20 Sept 2026, 22:50186-1
20 Sept 2026, 21:50187-37
20 Sept 2026, 20:50224-32
20 Sept 2026, 19:50256-12
20 Sept 2026, 18:50268-44
20 Sept 2026, 17:50312+29
20 Sept 2026, 16:50283+19
20 Sept 2026, 15:50264-26
20 Sept 2026, 14:50290+22
20 Sept 2026, 13:50268-34
20 Sept 2026, 12:51302+69
20 Sept 2026, 11:50233+8
20 Sept 2026, 10:50225first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Shards
299 R$
VIP
199 R$
Glove Customization
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Of Many3,835,672 · 100.0% win
Team Up · social1,121,617 · 16.7% win
The Beach · other761,951 · 19.3% win
The Rainforest · other211,055 · 5.7% win
The Arctic · progression125,978 · 3.5% win
Curiosity · other110,972 · 4.3% win
Scavenger · collection82,310 · 2.5% win
The Gates · progression38,468 · 0.90% win
The Forge · other22,245 · 0.60% win
Traitor · other19,574 · 0.60% win
True Friendship · social5,006 · 0.20% win
Hardcore · other3,142 · 0.20% win
Speed Runner · progression1,393 · 0.00% win
First Aid · other705 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.513 August 202622 October 2026
735 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 735
Measured (UTC)% likedChange
22 Oct 2026, 22:3879no change
12 Oct 2026, 22:3779no change
2 Oct 2026, 22:3679no change
22 Sept 2026, 22:3679no change
21 Sept 2026, 05:5079no change
21 Sept 2026, 04:5079no change
21 Sept 2026, 03:5079no change
21 Sept 2026, 02:5079no change
21 Sept 2026, 01:5079no change
21 Sept 2026, 00:5079no change
20 Sept 2026, 23:5079no change
20 Sept 2026, 22:5079no change
20 Sept 2026, 21:5079no change
20 Sept 2026, 20:5079no change
20 Sept 2026, 19:5079no change
20 Sept 2026, 18:5079no change
20 Sept 2026, 17:5079no change
20 Sept 2026, 16:5079no change
20 Sept 2026, 15:5079no change
20 Sept 2026, 14:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

summit.fandom.com2 active editors · 1,339 edits
38 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.