[🍬] SELL SWEETS
A Roblox experience owned by Kiyotaka Studios.
TycoonENtycoonoffline_progressionstealing_mechanic
Description (written by the developer; not a statement by this register)
Build your sweet empire, mix treats even while offline, and outsmart other players to become the top seller. [How to Play] 🛠️ Buy a Mixer 🧺 Stock up on ingredients 🍬 Mix sweets & collect rewards (offline mixing supported!) 🏫 Sell your sweets at school 🔁 Rebirth to unlock faster progress 🕵️ Steal other players’ sweets to get ahead Supports Desktop, Mobile, and Tablet players. 🙌 Credits : SupDoggy — Dialogue & door animation system @WinnersTakesAll — Backpack (satchel) system
Last updated by the developer 14 Jul 2026, 16:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 07:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.