[WIP] Pressure: Story of the UDDA (Fangame)
A Roblox experience owned by Archive Division.
HorrorENhorrorfan-gamenarrative
Description (written by the developer; not a statement by this register)
(Work In Progress: BARE WITH US, THIS GAME IS NOT EVEN CLOSE TO DONE!!!) DISCLAIMER: This is an UNOFFICIAL fanmade Pressure 'STORY GAME' based off an alternate scenario/universe. We are a group of friends making this game as a passion project, we are NOT affiliated with Pressure. Headphones and higher graphics recommended! Inspired by "Pressure", Spaceman Moonbase's "Block Tales", LSPLASH's "Doors", The Fartering Few's "Grace", and Hakita's "ULTRAKILL". EVENTUAL CREDITS TO: Pressure - The Pressure development team! Music - dayy1music (Eyes in the Skies REMIX), chronicallypix (WAIT OF THE WORLD [PIX REMIX]) & [[LUCA]] (Pile Them Up & You Call The Shots.)
Last updated by the developer 31 Jul 2026, 22:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 09:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.