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Taylor Swift RNG!

Taylor Swift RNG!

A Roblox experience owned by Thirteen Fans.

SimulatorENmusiccollectiontrading

Description (written by the developer; not a statement by this register)

💗💗 THIS IS A FANMADE UNOFFICIAL GAME 💗💗 Welcome to Taylor Swift RNG, the ultimate Roblox game for Swifties! ⭐🔎 SHOWGIRL SONGS have been added! ✨ COLLECT ALL Taylor Swift Songs! 🎉 TRADE with Friends and Work Together! 💃 EXPLORE Surprise Songs, Games, and More! HOW TO PLAY: Click the shuffle button to collect a random Taylor Swift song. Your goal is to get every song! There are also power-ups, trading, and secret locations to help you earn all of her songs! Can you collect them all? 😍 New updates every week! We hope you enjoy this unofficial fan game made by Swifties like you!

Last updated by the developer 3 Oct 2025, 02:54 UTC.

0
playing (measured 10 Aug 2026, 21:49 UTC)
45,582
lifetime visits
92%
liked (268 👍 / 23 👎)
1,399
favourites (30.7 per 1k visits)
6 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Swiftie
249 R$
Triple Songs
150 R$
Quick Roll
99 R$
Custom Sign
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Oh, hi! · welcome18,782 · 100.0% win
Every Song Collected! · collection136 · 0.00% win
Super Swiftie! · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:0792no change
15 Aug 2026, 19:0392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.