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🚗 Build and Drive a car!

🚗 Build and Drive a car!

A Roblox experience owned by Sunset Community Studio.

SimulatorENvehicle buildingdriving simulationphysics sandbox

Description (written by the developer; not a statement by this register)

Build your own car any way you want! 🤑Earn cash with distance traveled! 🔨Buy blocks to upgrade your vehicle! ⛰️Avoid obstacles and rough terrain! 💰 Earn cash offline! ✨Have fun! (Early development expect frequent updates and bug fixes)

Last updated by the developer 27 Jul 2026, 23:13 UTC.

3
playing (measured 12 Aug 2026, 13:20 UTC)
298,538
lifetime visits
77%
liked (390 👍 / 118 👎)
1,158
favourites (3.9 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x cash
299 R$
2x car speed
199 R$
2x fuel
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Build and drive a car! · welcome247,410 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727774.515 August 2026 — 72 % liked25 August 2026 — 72 % liked4 September 2026 — 72 % liked14 September 2026 — 76 % liked24 September 2026 — 76 % liked4 October 2026 — 76 % liked14 October 2026 — 76 % liked24 October 2026 — 77 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 05:1977+1
14 Oct 2026, 05:1876no change
4 Oct 2026, 05:1776no change
24 Sept 2026, 05:1776no change
14 Sept 2026, 03:2276+4
4 Sept 2026, 03:2172no change
25 Aug 2026, 01:2272no change
15 Aug 2026, 01:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.