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Build A Helicopter 🚁

Build A Helicopter 🚁

A Roblox experience owned by 4Point Studio.

Sandbox & buildingENvehicle buildingobstacle avoidanceprocedural generation

Build A Helicopter is a sandbox-building experience created on 2025-08-07. The game has accumulated 809,303 lifetime visits and 32,197 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🚁 Welcome to Build A Helicopter! Design your very own helicopter, dodge a variety of crazy obstacles, and soar accross procedurally generated biomes! πŸ› οΈ Build your dream helicopter using parts from the shop! πŸ’₯ Survive wild obstacles and explore amazing biomes! πŸš€ Launch and earn cash to upgrade your build every flight! ⚑ Get rare and unique blocks, each with its very own mutations! ⏰ Remember, your helicopter literally flies offline! πŸ€‘

Last updated by the developer 9 Jun 2026, 02:13 UTC.

0
playing (measured 10 Aug 2026, 22:15 UTC)
809,303
lifetime visits
96%
liked (5,578 πŸ‘ / 261 πŸ‘Ž)
32,192
favourites (39.8 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Additional Save Slot
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 β€” 96 % liked24 August 2026 β€” 96 % liked3 September 2026 β€” 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:1796no change
24 Aug 2026, 17:1796no change
14 Aug 2026, 17:1596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.