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[130] Find the Movies 🎥

[130] Find the Movies 🎥

A Roblox experience owned by Gobblegum.

OtherEN

Description (written by the developer; not a statement by this register)

GAME MOVED: https://www.roblox.com/games/94925356624830/Find-the-Movies

Last updated by the developer 20 Jan 2026, 22:39 UTC.

0
playing (measured 10 Aug 2026, 19:07 UTC)
436,344
lifetime visits
95%
liked (2,257 👍 / 111 👎)
55,543
favourites (127.3 per 1k visits)
7 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
699 R$
Flying Cloud
499 R$
Fusion Coil
349 R$
Gravity Coil
249 R$
Grappling Hook
199 R$
Speed Coil
199 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Find the Movies · welcome289,734 · 0.00% win
You Found 25 Movies! · collection76,087 · 0.00% win
You Found 50 Movies! · collection30,303 · 0.00% win
You Found 75 Movies! · collection14,610 · 0.00% win
You Found 100 Movies! · collection6,655 · 0.00% win
You found 125 Movies! · collection2,222 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:2295no change
14 Aug 2026, 22:1595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.