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🌴EPIC LOST TEMPLE ESCAPE! (OBBY)

🌴EPIC LOST TEMPLE ESCAPE! (OBBY)

A Roblox experience owned by Mega Easy Studios.

ObbyENobstacle courseadventuretemple

🌴EPIC LOST TEMPLE ESCAPE! (OBBY) is an obby experience created on 2025-08-08. It has 775,184 lifetime visits, 79,025 favorites, and a 69% like percentage. Currently, 10 players are active. The game involves navigating obstacles and surviving challenges within a temple setting.

Description (written by the developer; not a statement by this register)

We just fell into a trap and landed right in front of the entrance to the long-forgotten LOST TEMPLE… and now there’s no turning back! The temple is waking up — traps are triggering, walls are shifting, and you can feel the TEMPLE GUARDIAN lurking nearby… Quick! Navigate through epic obstacles, survive thrilling challenges, and ESCAPE before it’s too late! Collect or steal coins, defeat bosses, unlock boosts, and discover secret paths hidden deep within the temple! If you enjoy the adventure, please like and favorite the game to support it. Thank you!

Last updated by the developer 2 May 2026, 21:21 UTC.

10
playing (measured 10 Aug 2026, 16:23 UTC)
775,184
lifetime visits
69%
liked (401 👍 / 183 👎)
80,307
favourites (103.6 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BECOME GUARDIAN
450 R$
MEGA JETPACK
400 R$
CHEEZY-PLAYER VACUUM
250 R$
JETPACK
250 R$
GRAPPLE GUN
200 R$
SEED COIL
150 R$
GRAVITY COIL
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Steal Coin · other86,989 · 39.9% win
Winners Badge (Normal) · progression71,926 · 32.4% win
First Place (Normal) · progression15,760 · 8.9% win
Coin Enthusiast · collection4,811 · 1.9% win
Secret Boss · secret2,827 · 1.1% win
Winners Badge (HARD) · progression1,257 · 1.1% win
First Place (HARD) · progression531 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3869no change
14 Aug 2026, 17:3669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.