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V2 | Ivan's British Army

V2 | Ivan's British Army

A Roblox experience owned by IBA | Ivans British Army.

RoleplayENmilitary simulationroleplaytraining

Description (written by the developer; not a statement by this register)

Welcome to our British Army, officially known as IBA. For help or information, join the group and communications server. Server shutdowns means a new update. Originally developed by PaulStevens12345, Redumulous and Doctorratboy. Now developed by: Cuticu098, hooligan_owen, JusticeInvicta, & SuperNatura1Gaming. This game has many features, including: • Mobile support 📱 • No lag bombs or server issues 💻 • Training ground for try outs 💪 • Hats and Uniforms 🎓 • Border to keep hostiles out 🚨 Make sure to like and favourite the game Join our group and communications server below!

Last updated by the developer 20 Jun 2026, 17:21 UTC.

0
playing (measured 12 Aug 2026, 02:33 UTC)
964
lifetime visits
67%
liked (8 👍 / 4 👎)
4
favourites (4.1 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sniper Gamepass
629 R$
[INVEST] Tier 2 Investment
500 R$
Flamethrower Gamepass
499 R$
M249 Gamepass
429 R$
AK47 Gamepass
329 R$
[INVEST] Tier 1 Investment
300 R$
M4A1 Gamepass
300 R$
Bike Gamepass
275 R$
Glock Gamepass
199 R$
Boombox Gamepass
199 R$
[INVEST] Tier 3 Investment
100 R$
Base Pass Gamepass
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome57 · 0.00% win
Meet The Owners · secret35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.