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[UPDATE: BETA] Untitled Robot Boxing

[UPDATE: BETA] Untitled Robot Boxing

A Roblox experience owned by cocoa and games.

Fighting & PvPENReal Steel1v1 FightingRobot Combat

[UPDATE: BETA] Untitled Robot Boxing is a fighting-pvp experience created on 2025-08-08. It currently has 33 players online. The game has accumulated 21,090,066 lifetime visits, 85,557 favorites, and a 69% like percentage.

Description (written by the developer; not a statement by this register)

- THIS GAME IS GETTING REWORKED! THANK YOU FOR PLAYING THE ALPHA! - make robots fight viciously with dynamic controls, and clanking noises. Untitled Robot Boxing is a game heavily inspired by Real Steel. It is a 1v1 fighting game where you're put in 5 rounds that last 2 minutes. Your objective is to win by knocking out the enemy, winning by decision, or tearing their parts off! • You earn Currency which you can use to spin for more robots 💵 • Perform a wide range of combos with the game's dynamic controls! 🕹 • Fight your way to the top! Can you make it to the top 10? 🏆 ==== CONTROLS I/J - LIGHT K/L - HEAVY D + I/J/K/L - FORWARD VARIANT ATTACK S + I/J/K/L - DOWNWARD VARIANT ATTACK F - HIGH BLOCK V - LOW BLOCK SPACE + WASD - DASH SHIFT + WASD - WEAVE P - TECH MOVE/SPECIAL MOVE ==== • Game made as a solo dev. Thanks for playin'! Bugs or suggestions? Visit our social links! tags: real steel, robot, fighting, boxing, untitled, combat, pvp, 1v1

Last updated by the developer 28 Jul 2026, 00:29 UTC.

33
playing (measured 10 Aug 2026, 16:15 UTC)
21,090,066
lifetime visits
69%
liked (31,212 👍 / 13,855 👎)
85,749
favourites (4.1 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1542first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AXIOM SHOGUN SKIN BUNDLE
1,500 R$
Axiom Shogun Skin| no Atom
999 R$
Extra Slot 3
140 R$
Extra Slot 2
140 R$
Extra Slot 1
140 R$
DONATION!
100 R$
Skip Spins
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha-Tester · other3,932,725 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4969no change
23 Aug 2026, 16:3469no change
13 Aug 2026, 16:2269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.