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[UPD] Be a Ninja

[UPD] Be a Ninja

A Roblox experience owned by Game Squared 2.

SimulatorENidlecombatrebirth

[UPD] Be a Ninja is a simulator experience created on 2025-08-08. The game has accumulated 33,274,717 lifetime visits and 26,526 favorites. Currently, 23 users are playing. The title holds an 87% like percentage. It features gameplay centered on gaining skill points, upgrading stats, and defeating NPCs.

Description (written by the developer; not a statement by this register)

⚔️Be A Ninja ⚔️ Do you have what it takes to become the strongest ninja? Gain Skill Points every second, and upgrade your stats in order to defeat ninjas and other players.. How To Play: 🔥Gain Skill Points 💵 Spend Skill Points on upgrades! ⚒️ Upgrade your weapons! ⚔️ Defeat NPC's and Players! 🪽 Rebirth to unlock new weapons, areas, and other perks!

Last updated by the developer 27 Apr 2026, 17:35 UTC.

23
playing (measured 10 Aug 2026, 14:32 UTC)
33,274,717
lifetime visits
87%
liked (14,363 👍 / 2,161 👎)
26,981
favourites (0.8 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3224first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Skill Points
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked12 September 2026 — 87 % liked22 September 2026 — 87 % liked2 October 2026 — 87 % liked12 October 2026 — 87 % liked22 October 2026 — 87 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3587no change
12 Oct 2026, 15:3487no change
2 Oct 2026, 15:3387no change
22 Sept 2026, 15:3287no change
12 Sept 2026, 15:2387no change
2 Sept 2026, 15:2187no change
23 Aug 2026, 15:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.