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99 Nights in the Forest Glass Bridge

99 Nights in the Forest Glass Bridge

A Roblox experience owned by Apex Tech..

ObbyENbridge crossingsurvivalinspired by 99 Nights in the Forest

99 Nights in the Forest Glass Bridge is an obby experience created on 2025-08-08. The game has accumulated 10,109,003 lifetime visits and 1,514,254 favorites. It currently has 0 players online and maintains a 92% like percentage.

Description (written by the developer; not a statement by this register)

99 Nights in the Forest Glass Bridge! Have fun with friends and make it across the impossible bridge! Don't fall! This game is heavily inspired by 99 Nights in the Forest.

Last updated by the developer 2 Mar 2026, 05:26 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
10,109,003
lifetime visits
91%
liked (8,623 👍 / 806 👎)
1,514,361
favourites (149.8 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JetPack
749 R$
Flying Carpet
749 R$
Flying Cloud
749 R$
Grapple Hook
249 R$
Laser Gun
249 R$
OP Slap
199 R$
Rocket Launcher [OP!]
199 R$
Ban Hammer
199 R$
Super Coil
149 R$
Speed Coil
99 R$
Gravity Coil
98 R$
Slap Hand
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🤗 · welcome6,629,151 · 97.8% win
Finished! 🥳 · progression3,610,038 · 8.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.513 August 2026 — 92 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked13 August 202622 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:2391no change
12 Oct 2026, 20:2291no change
2 Oct 2026, 20:2291no change
22 Sept 2026, 20:2091no change
12 Sept 2026, 20:2091no change
2 Sept 2026, 20:1891no change
23 Aug 2026, 20:1791-1
13 Aug 2026, 20:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.