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[UPD] Don't Wake the Brainrots!

[UPD] Don't Wake the Brainrots!

A Roblox experience owned by Slime Vine Studios.

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Don't Wake the Brainrots! is a horror experience created on 2025-08-08. It has 412,467,899 lifetime visits and 8,339,496 favorites. The game holds an 83% like percentage. Currently, 41 players are active. The description encourages players to sneak, steal brainrots, and escape when awakened.

Description (written by the developer; not a statement by this register)

Shh... Don't wake the brainrots! 🤫 Sneak around and steal brainrots while they sleep! 😴 Escape when you wake them up and they start chasing! 🏃‍♂️ Survive and collect as many brainrots as possible! ⚡ If you're having fun, remember to hit the thumbs up! 👍

Last updated by the developer 7 Aug 2026, 03:09 UTC.

41
playing (measured 10 Aug 2026, 14:05 UTC)
412,467,899
lifetime visits
83%
liked (204,555 👍 / 43,372 👎)
8,340,084
favourites (20.2 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0527first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Steal Speed!
239 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:2183no change
23 Aug 2026, 12:1983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

28,483,927
YouTube views across 18 matched videos

Most-viewed match: “Do NOT WAKE The Brainrot..”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 26 Aug 2026, 03:20 UTC.