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🐈 Catch A Pet! ⚠️ [ BETA ] ⚠️

🐈 Catch A Pet! ⚠️ [ BETA ] ⚠️

A Roblox experience owned by Catch a Pet Team.

SimulatorENanimal catchingsimulatorbase decoration

Description (written by the developer; not a statement by this register)

🦊 Welcome to Catch A Pet! 💥 Step Into The Wild And Prove Your Reflexes In This Animal Catching Simulator! 👀 Features: 🐾 Catch Our Pets! 🌈 Discover Variant Pets! 💰 Grow Your Income! 🛠️ Upgrade/Unlock Better Nets! 🏠 Decorate/Upgrade Your Base! 🌦️ Experience Weather Events! ✨ Click It. Catch It. Claim It. -- [ ⚠️ BETA ⚠️ ] -- 🔕 This Game Is Still In BETA Mode! 🐛 Please Expect Bugs And Errors! -- [ ❤️ Catch A Pet Team ❤️ ] --

Last updated by the developer 9 Jun 2026, 17:42 UTC.

0
playing (measured 13 Aug 2026, 02:49 UTC)
2,942
lifetime visits
81%
liked (34 👍 / 8 👎)
35
favourites (11.9 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

YOUR SO SO RICH🤑
10,000 R$
THE RICHEST PLAYER EVER
5,000 R$
YOUR RICH RICH
1,000 R$
ITS RAINING MONEY💰
900 R$
TYSM!!
825 R$
EVEN MORE MONEY MONEY
700 R$
MONEY MONEY TIME
600 R$
EVEN MORE CRAZY
500 R$
YOUR CRAZY RIGHT NOW
400 R$
WWWWWWWWWW TYSM
300 R$
IDK WHAT TO SAY RN
250 R$
VIP👑
200 R$
TTTYYYYSSSSMMM LIKE TYYSSMM THIS MEANS ALOT TO US
200 R$
GIGA NUKE
150 R$
BIGGEST NUKE
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Catch a Pet · welcome404 · 0.00% win
Meet The Owner! · other1 · 0.00% win
VIP · other0 · 0.00% win
e.g., Welcome Badge · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81838218 August 2026 — 83 % liked7 September 2026 — 81 % liked18 August 20267 September 2026
2 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 11:2281-2
18 Aug 2026, 10:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.