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EG64 Test Dev Place

EG64 Test Dev Place

A Roblox experience owned by Elevator Game 64.

OtherENdevelopmenttestingsecret

Description (written by the developer; not a statement by this register)

Dev Place Secret Yes Yes

Last updated by the developer 10 Aug 2026, 21:14 UTC.

1
playing (measured 10 Aug 2026, 22:02 UTC)
11,520
lifetime visits
88%
liked (46 👍 / 6 👎)
75
favourites (6.5 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:023first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Crashler badge · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8816 August 2026 — 88 % liked26 August 2026 — 88 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:5388no change
16 Aug 2026, 21:5388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.