Loot Across Time ⏳💎
A Roblox experience owned by Servants of Allah: Islam Studio.
AdventureENtime travelheistloot collection
Description (written by the developer; not a statement by this register)
Travel between 🦖 prehistoric, ⚔️ medieval, and 🤖 futuristic worlds using your personal ⏳ teleporter to loot 💎 valuable artifacts. Each player has a personal teleporter they can use to: Jump between time eras Escape guards, traps, or enemies Teleport other players — to help or betray them Find rarer artifacts by upgrading the teleporter You can also buy strong fists to fight guards and protect yourself during heists. Collect valuable loot, avoid danger, and outsmart both enemies and teammates. Upgrade your teleporter and gear to unlock new eras and even greater rewards.
Last updated by the developer 4 Apr 2026, 10:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 03:02 | 54 | no change |
| 15 Aug 2026, 00:50 | 54 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.