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[πŸŽƒ] Ashwood Orphanage: Haunted Secrets πŸ§ŸπŸ‘»

[πŸŽƒ] Ashwood Orphanage: Haunted Secrets πŸ§ŸπŸ‘»

A Roblox experience owned by EclipseVibe Games.

AdventureENhorrormysterystory-driven

Description (written by the developer; not a statement by this register)

Ashwood Awaits You… A dark tragedy haunts the orphanage β€” whispers of spirits that never left, rooms that remember, and secrets buried beneath the floorboards. Can you uncover what really happened? Explore eerie hallways, unlock hidden memories, and piece together the story of the children who once called Ashwood home. Your adventure unfolds across 5 haunting chapters, each revealing new mysteries and deeper secrets. But beware β€” the spirits are watching, and they need your help to be free. πŸ•―οΈ Solve the mystery. Free the spirits. Escape the past.

Last updated by the developer 9 Nov 2025, 10:06 UTC.

0
playing (measured 21 Aug 2026, 03:06 UTC)
3,960
lifetime visits
45%
liked (13 πŸ‘ / 16 πŸ‘Ž)
153
favourites (38.6 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 03:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Scanner
59 R$
Lantern
49 R$
Unlimited Batteries
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ashwood Investigator: Ready for Part 20 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.