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REDKILL TUER

REDKILL TUER

A Roblox experience owned by HARD HOBBY GAMES STUDIO.

OtherEN

Description (written by the developer; not a statement by this register)

IN THE 90 REDKILL THEY CHANGED

Last updated by the developer 4 May 2026, 22:01 UTC.

0
playing (measured 14 Aug 2026, 18:15 UTC)
1,016
lifetime visits
78%
liked (7 👍 / 2 👎)
8
favourites (7.9 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

amin commende
6,400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome750 · 100.0% win
ONLY THOSE WHO ARE SPREEDRUNERS CAN HAVE IT · progression552 · 0.00% win
ONLY THOSE WHO ARE SPREEDRUNERS TO FIND · secret292 · 0.00% win
ENDING1 · progression19 · 0.00% win
Capture d’écran 2025-08-27 110057.png · secret13 · 0.00% win
MEET THE CREATOR · other6 · 0.00% win
Welcome Badge · secret4 · 0.00% win
I JUST PLAY · other2 · 0.00% win
ENDING SECRET · secret1 · 0.00% win
FIND THE CREATOR WITH ADMIN COMMAND · secret1 · 0.00% win
univers XXL · progression0 · 0.00% win
ENDING3 · secret0 · 0.00% win
TWD ONLIGNE · other0 · 0.00% win
YOU HAVE THE ADMIN PASS · other0 · 0.00% win
ENDING2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78888319 August 2026 — 88 % liked29 August 2026 — 78 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 22:0678-10
19 Aug 2026, 21:0588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.