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Kitsune Stage Tower 🦊

Kitsune Stage Tower 🦊

A Roblox experience owned by Towerable.

ObbyENfox themestage progressionbadge rewards

Description (written by the developer; not a statement by this register)

Kitsune (fox) Stage Tower 🦊 Can you beat this fox-themed stage tower all by yourself? 🥇 Get a badge every 10 stages you pass 🦊⬆️ Reach the top of this fun and easy stage tower obby 🧱 Cross through 4 different towers each containing 100 stages Stages: 400 Tower 1: Kitsune (Folklore) Tower 2: Red Fox Tower 3: Arctic Fox Tower 4: Fennec Fox (Desert) Music by IAmHash

Last updated by the developer 3 Mar 2026, 06:45 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
397,612
lifetime visits
79%
liked (297 👍 / 81 👎)
44,587
favourites (112.1 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fling Glove
499 R$
Invincibility
329 R$
Fusion Coil
299 R$
Gravity Coil
199 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Kitsune Stage Tower · welcome269,836 · 100.0% win
Stage 10 · progression206,115 · 100.0% win
Stage 20 · progression174,743 · 100.0% win
Stage 30 · progression142,620 · 100.0% win
Stage 40 · progression128,320 · 100.0% win
Stage 50 · progression121,280 · 100.0% win
Stage 60 · progression108,123 · 100.0% win
Stage 70 · progression101,165 · 100.0% win
Stage 80 · progression84,966 · 100.0% win
Stage 90 · progression78,545 · 100.0% win
Tower 1 · progression76,726 · 100.0% win
Stage 110 · progression37,582 · 0.00% win
Stage 120 · progression34,244 · 0.00% win
Stage 140 · progression30,115 · 0.00% win
Stage 130 · progression29,621 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.514 August 2026 — 78 % liked4 September 2026 — 79 % liked14 September 2026 — 78 % liked4 October 2026 — 79 % liked24 October 2026 — 79 % liked14 August 202624 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:4879no change
4 Oct 2026, 02:4679+1
14 Sept 2026, 01:0478-1
4 Sept 2026, 01:0379+1
14 Aug 2026, 22:5378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.