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Gem Tower - Match 3

Gem Tower - Match 3

A Roblox experience owned by Emerald Activities.

PuzzleENpuzzlealchemycompetitive

Description (written by the developer; not a statement by this register)

Work your way up to the top of the tower. Start out as a lowly apprentice and become a master alchemist! Use your wand to match gems at the Alchemy Station to gather ingredients for spells. Use those spells on your competitors and to protect yourself! Latest Update: Fix for mobile players to disable the thumb stick while in the puzzle! Tags: tower, gem, wand, match 3, cast spells, frog spell, Inspire 2025

Last updated by the developer 27 Jun 2026, 17:18 UTC.

0
playing (measured 11 Aug 2026, 06:00 UTC)
40,609
lifetime visits
64%
liked (138 👍 / 79 👎)
511
favourites (12.6 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Master Alchemist
50 R$
Golden Personality
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cave Ascension · progression1,061 · 0.00% win
Mine Ascension · progression143 · 0.00% win
Lobby Ascension · progression43 · 0.00% win
Antechamber Ascension · progression25 · 0.00% win
Frog Friends · social20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

636463.515 August 2026 — 63 % liked14 September 2026 — 64 % liked15 October 2026 — 64 % liked25 October 2026 — 64 % liked15 August 202625 October 2026
4 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:0364no change
15 Oct 2026, 02:0164no change
14 Sept 2026, 22:0264+1
15 Aug 2026, 20:1863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.