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Bombardment Blitz πŸ’₯ [Beta]

Bombardment Blitz πŸ’₯ [Beta]

A Roblox experience owned by Brainsmarts small community.

ShooterENcombatdestructionmultiplayer

Description (written by the developer; not a statement by this register)

WELCOME TO BOMBARDMENT BLITZ πŸ’₯ Welcome to this very awsome game. Explosions! Fire! Did I mention Explosions yet? Now now, enough of this terrible description Brainsmart. Before you decide to join! (or not) Heres the Rules of the game and how to play! How to play this very awsome game! Wowza! πŸ’₯ You have a self Destruct tool and you will use that as your main Weapon! πŸ”₯ Run around and kill as many people as you can! πŸ’€ Destroy the enviroment around you and make sure to watch out for other people trying to kill you! Be the one with the most kills when the round ends to Win!πŸ† Now I just wanna say thanks to the people who decided to play this game :) And the people who didnt try it? idk uhh you get burger privlages taken away or something...

Last updated by the developer 25 Mar 2026, 21:57 UTC.

0
playing (measured 11 Aug 2026, 20:37 UTC)
1,519
lifetime visits
93%
liked (38 πŸ‘ / 3 πŸ‘Ž)
24
favourites (15.8 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Wins
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Suffering begins! Β· welcome852 Β· 0.00% win
1st Blood Β· progression395 Β· 0.00% win
5 Kills Β· other164 Β· 0.00% win
10 Kills Β· other35 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.