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99 Nights in the Tower

99 Nights in the Tower

A Roblox experience owned by the group that make games.

HorrorENhorrorsurvivaltower defense

99 Nights in the Tower is a horror experience created on 2025-08-09. It has 11,079,763 lifetime visits, 14,512 favorites, and an 86% like percentage. Currently, 6 users are playing. The description mentions gamepasses, products, and earning diamonds.

Description (written by the developer; not a statement by this register)

✨Welcome to 99 Nights in the Tower! ✨ GAMEPASSES AND PRODUCTS ARE CHEAPER FOR LIMITED TIME 🎄🎅 [Christmas is here] 🎅🎄 👍 Like the game and join group for strong flashlight ✨ 💎 Earn Diamonds In day cycle, tower completion or trolling people

Last updated by the developer 28 Jun 2026, 21:52 UTC.

6
playing (measured 10 Aug 2026, 15:04 UTC)
11,079,763
lifetime visits
86%
liked (23,303 👍 / 3,844 👎)
14,539
favourites (1.3 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0411first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyperlaser Gun V2 [LIMITED]
2,999 R$
Hyperlaser Gun
499 R$
Mod Rank
499 R$
Rainbow Carpet
299 R$
Alien Class
199 R$
Invisibility Cloak
99 R$
Gravity Coil
39 R$
2x Diamonds
39 R$
2x Wins
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,182,573 · 61.7% win
Day 2 · other2,401,301 · 0.00% win
Day 7 · progression1,260,911 · 22.5% win
You Won!! · progression319,984 · 16.7% win
Day 30 · progression97,927 · 0.50% win
Day 99 · other50,978 · 4.2% win
Day 60 · progression43,707 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3786no change
13 Aug 2026, 19:3686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.