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Sonic.EXE RP: Takedown

Sonic.EXE RP: Takedown

A Roblox experience owned by Club-Hub.

RoleplayENSonic.EXEET-style RPCharacter Abilities

Sonic.EXE RP: Takedown is a roleplay experience created on 2025-08-09. The game has accumulated 4,043,092 lifetime visits and 6,747 favorites. Currently, 131 users are playing. The experience holds an 84% like percentage. It features multiple character abilities, expressions, and maps within the roleplay genre.

Description (written by the developer; not a statement by this register)

🤩 Welcome to Sonic.EXE Takedown RP! With our new ET-style roleplay game that is actually OPTIMIZED for roleplaying with people, no longer do you have to suffer playing the 9 zillion Outlaik game clones that all have awful bugs!! 🌟 -✨ Many expressions and mouths to choose from! -🔥 Abilities for each and every character, and get this - the majority of them are ACTUALLY unique! -😮 6 different maps to choose from and more are on the way! -🎉Fun taunts and animations to use if you just want to be silly! (Yes, Eggman has the master plan) -😎No insane lag that will make you regret your life choices! 🤨So, what are you waiting for? Try out what we've put 3 whole months of work into, and have either the craziest - or silliest - or even sometimes wackiest - roleplays you've ever seen! - Game in Alpha, things subject to change - Tags: sonic, sonic.exe, sonic exe, outcome memories, rp, roleplay, the disaster, td, sans, rp game, new, sonic.exe rp, sonic exe the disaster, maltigi

Last updated by the developer 12 Aug 2026, 17:15 UTC.

95
playing (measured 21 Aug 2026, 22:50 UTC)
4,095,347
lifetime visits
84%
liked (1,165 👍 / 220 👎)
7,019
favourites (1.7 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9512911210 August 2026 — 115 players21 August 2026 — 100 players21 August 2026 — 129 players21 August 2026 — 95 players10 August 202621 August 2026
4 measurements spanning 11 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–134 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5095-34
21 Aug 2026, 21:50129+29
21 Aug 2026, 20:54100-15
10 Aug 2026, 19:07115first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined! · welcome1,105,637 · 80.1% win
joined on april fools day! · social85,707 · 0.00% win
Why...? · other19,306 · 2.2% win
Collect 500 Rings · collection6,982 · 1.0% win
True evil... · other2,450 · 0.00% win
Collect 1000 Rings · collection835 · 0.00% win
Won April Fools Minigame! · other469 · 0.00% win
Collect 5000 rings · collection16 · 0.00% win
Collect 10000 Rings. · collection6 · 0.00% win
Time well spent? · other6 · 0.00% win
"The Richest" · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked21 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
5 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:2284no change
21 Aug 2026, 22:5084no change
21 Aug 2026, 21:5084no change
21 Aug 2026, 20:5484no change
14 Aug 2026, 03:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.