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🦞 Lobstering [BETA]

🦞 Lobstering [BETA]

A Roblox experience owned by Teal Lobster.

SimulatorENfishingsimulationboat

Description (written by the developer; not a statement by this register)

🛥️ Drop traps with your boat 🦞 Lobsters go into your traps 🏆Collect your traps, and sell your lobsters! (This game is in TESTING. Expect bugs and changes! More islands, boats and lobsters coming soon!) Your great-great grandfather left you his lobster boat in his will. Get out on the water, drop traps, and collect rare lobsters to build your family fortune and become the greatest lobsterman the world has ever known! If you enjoy the game, be sure to leave a like and favorite! Be sure to join the group to report bugs and give suggestions!

Last updated by the developer 11 Aug 2026, 03:17 UTC.

0
playing (measured 11 Aug 2026, 12:02 UTC)
312
lifetime visits
100%
liked (8 👍 / 0 👎)
4
favourites (12.8 per 1k visits)
9 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:020first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10022 August 2026 — 100 % liked1 September 2026 — 100 % liked22 August 20261 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 19:23100no change
22 Aug 2026, 10:35100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.