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[🎃] Yeet Tower!

[🎃] Yeet Tower!

A Roblox experience owned by 17:15.

MinigamesENtower defensetroll gamemini-game

Description (written by the developer; not a statement by this register)

🤡 Welcome to Troll Throw Tower ---------------------------------------------------------------------------------------------------------------------- 🎮 PLAY OUR LIMITED-TIME MINI GAME AND EARN A REWARD! 🦑 💥 Unlock the SLAP BLACKHOLE – Available for 1 WEEK ONLY! 💯 Requires 100 Wins to obtain – don’t miss out! -------------------------------------------------------------------------------- ⚪ Troll people in our insanely tall tower 🕹️ Troll or get TROLLED – the choice is yours 🚀 Launch, push, and outsmart everyone 🎉 Chaos and fun with every round ------------------------------------------------------- 📢 Join our Roblox Group for special perks 🌐 Stay updated through our Communication Channels 📅 Events, sneak peeks, and exclusive content await! -------------------------------------- 🐛 Found a bug or glitch? Report it in our community server – we’re always improving!

Last updated by the developer 13 Jul 2026, 18:48 UTC.

0
playing (measured 24 Aug 2026, 17:52 UTC)
962
lifetime visits
100%
liked (7 👍 / 0 👎)
3
favourites (3.1 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HDAdmin
799 R$
Universal Throw
699 R$
Rainbow
399 R$
Red Death Blaster
249 R$
V.I.P
199 R$
Top Of The Tower!
99 R$
Taser
99 R$
2X Everything
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Player! · welcome30 · 0.00% win
First Win Player! · progression12 · 0.00% win
Secret Obby 5 · progression7 · 0.00% win
Secret Obby 4 · secret7 · 0.00% win
Completed the Limited Squid Game Event! · other3 · 0.00% win
Get roasted by bob · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10025 August 2026 — 100 % liked5 September 2026 — 100 % liked25 August 20265 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 01:36100no change
25 Aug 2026, 22:08100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.