BLOXXED [Discontinued]
A Roblox experience owned by UXC.
Fighting & PvPENPvPArena FighterRagdoll
Description (written by the developer; not a statement by this register)
🎮 Welcome to Yet Another Retroslop Game on This Platform! ⚔️ A fast-paced PvP experience that isn't meant to be taken too seriously. Nearly every character is overpowered in their own unique way, making every match chaotic, unpredictable, and fun. 🗡️ Think of it as "Sword Game 2" — a gear-based fighting game with its own special twists and mechanics. 💥 Inspired by classic arena fighters, PHIGHTING!, and plenty of ragdoll chaos. 📅 Updates are released frequently, usually once a week (and sometimes even more often!). 🎯 Features: • Unique and overpowered characters • Fast and chaotic combat • Gear-based gameplay • Regular updates and improvements 👥 Credits: • AgentCat — Scripting & UI • Urban — UI, Character Design & Building • Mirling — Art ⚠️ Bloxxed is discontinued. The game will stay public, but no more updates are planned. Thanks for playing and supporting the project.
Last updated by the developer 4 Aug 2026, 22:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 01:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.