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0SBUR'S OUTFIT OASIS (200+ Outfits!)

0SBUR'S OUTFIT OASIS (200+ Outfits!)

A Roblox experience owned by 0sbura.

RoleplayENavatar customizationfashion aestheticsoutfit catalog

Description (written by the developer; not a statement by this register)

Welcome to 0sbur's Outfit Oasis Your ultimate destination for avatar inspiration! Browse my collection of over 200 outfits spanning maximalism, niche aesthetics, gyaru, modelistic styles, and so much more! 🛍️ Try on, get inspired, and leave iconic! Updated regularly with new fits. Whether you're looking for a full outfit, hair inspo, or just browsing, you're welcome here! 🏷️ Tags: 0sbur , Osbur , Roblox Avatar , RobloxOutfit , Outfit Ideas , Outfit Store , Fits, Accesories , Avatar Inspo, Hair Combo , Catalog , Outfit Loader , Fits , Matching Outfits , Try on , Outfits , Hair , Hair Combos , Maximalism , Maximalist Avatars , Hair Combo Shop , Aesthetic , Boy Fits , Girl Fits , Ideas , Grunge , Emo , Model , Gyaru , Catalog Avatar Creator , Girl Outfit Ideas, Boy Outfit Ideas , Kawaii , Gothic , Harajuku , Realistic , Decora , Y2k , Halloween , Christmas, Harajuku, Summer , Inspiration , Vkei , Scene , Igari , Niche , Kaomoji

Last updated by the developer 29 Jul 2026, 18:54 UTC.

1
playing (measured 12 Aug 2026, 01:06 UTC)
4,641
lifetime visits
91%
liked (109 👍 / 11 👎)
265
favourites (57.1 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

you found him.. · secret198 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

87918918 August 2026 — 89 % liked28 August 2026 — 87 % liked7 September 2026 — 87 % liked17 September 2026 — 87 % liked27 September 2026 — 88 % liked7 October 2026 — 89 % liked17 October 2026 — 90 % liked27 October 2026 — 91 % liked18 August 202627 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 04:1891+1
17 Oct 2026, 04:0890+1
7 Oct 2026, 03:5089+1
27 Sept 2026, 03:4988+1
17 Sept 2026, 00:3887no change
7 Sept 2026, 00:3787no change
28 Aug 2026, 00:2387-2
18 Aug 2026, 00:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.