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Match The Cups

Match The Cups

A Roblox experience owned by games that hook.

PuzzleENmemorycompetitivepuzzle

Match The Cups is a puzzle experience created on 2025-08-10. It has accumulated 15,212,177 lifetime visits and holds 35,595 favorites. Currently, five users are playing. The experience maintains a 55% like percentage. The description notes a hard difficulty update that removes correct cup locking and guess history.

Description (written by the developer; not a statement by this register)

😈 Hard Difficulty Update - Removes correct cup locking and guess history! Can you beat it? You are competing against your opponent to see who can match their cups in the correct order first, in a fast paced best of 3 game! Who would come out victorious? 🏆

Last updated by the developer 26 Mar 2026, 04:45 UTC.

5
playing (measured 11 Aug 2026, 00:07 UTC)
15,212,177
lifetime visits
55%
liked (2,061 👍 / 1,683 👎)
35,586
favourites (2.3 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Coins Multiplier
129 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5513 August 2026 — 55 % liked23 August 2026 — 55 % liked2 September 2026 — 55 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0655no change
23 Aug 2026, 17:4855no change
13 Aug 2026, 17:4755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.