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Wizard Tycoon 🧙‍♂️

Wizard Tycoon 🧙‍♂️

A Roblox experience owned by Wizzty.

TycoonENmagicwizardrebirth

Wizard Tycoon is a Roblox experience in the tycoon genre, created on 2025-08-10. The game currently has 65 players online. It has accumulated 3,986,136 lifetime visits, 7,185 favorites, and an 85% like percentage.

Description (written by the developer; not a statement by this register)

✨Welcome to Wizard Tycoon 🧙✨ Build your own magic tycoon and become a powerful wizard! 💰 Earn money from your tycoon 💥Unlock new wands and gears 🏗️ Expand and improve your base ✨ Increase your magic power and income 🔁 Rebirth to progress faster ✔ Progress auto-saves! 🏷️ Tags wizard, magic, tycoon, simulation, fantasy, upgrades, rebirth, fighting, powers

Last updated by the developer 20 Mar 2026, 19:04 UTC.

65
playing (measured 10 Aug 2026, 15:19 UTC)
3,986,136
lifetime visits
85%
liked (2,566 👍 / 455 👎)
7,368
favourites (1.8 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1932first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Money
349 R$
Hacker Bundle
299 R$
Auto Build
249 R$
Auto Collect
249 R$
VIP
199 R$
Run Faster
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,896,057 · 100.0% win
First Kill · other509,435 · 60.0% win
First Win · progression229,746 · 27.8% win
Completed · progression72,938 · 9.0% win
First Rebirth · progression53,201 · 7.1% win
10 Kills · other43,936 · 5.8% win
5 Wins · progression11,383 · 2.0% win
Second Rebirth · progression10,418 · 1.6% win
Third Rebirth · progression4,801 · 0.40% win
50 Kills · progression4,045 · 0.50% win
10 Wins · progression3,200 · 0.70% win
100 Kills · progression1,179 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3185no change
14 Aug 2026, 03:3085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.