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Floppa Tower [MEGA UPDATE]

Floppa Tower [MEGA UPDATE]

A Roblox experience owned by Gio Towers!.

ObbyENFloppaTower ClimbParkour

Description (written by the developer; not a statement by this register)

Welcome to Floppa Tower 🐾! 🐈 Can you make it to the top of this Floppa-themed tower? No paywalls—just parkour, timing, and a bit of chaos! 🏃‍♀️ Shift Lock on mobile 🏆 +1 Win when you reach the top 🛍️ Frequent sales on power-ups & gamepasses 😻 Thanks for playing! 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed it! Join our group and follow me to support and get news & perks: Link: https://www.roblox.com/communities/711782757/Gio-Towers#!/about Tags: Floppa Tower, Tower of Hell, Tower, Floppa, Cats, Parkour, Obby, Tower, Easy Tower, Checkpoints, Wins, Leaderboard, Speedrun, Troll, Trolling, Meme, Fun, ToH, Tower of Misery

Last updated by the developer 8 Jan 2026, 19:54 UTC.

0
playing (measured 6 Sept 2026, 02:22 UTC)
21,286
lifetime visits
86%
liked (60 👍 / 10 👎)
5,427
favourites (255.0 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 02:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MagicCarpet
249 R$
FusionCoil
99 R$
GrappleHook
49 R$
BoomBox
49 R$
GravityCoil
49 R$
SlapGlove
9 R$
SpeedCoil
—

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,570 · 0.00% win
Finished the Obby · progression240 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.