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Raid a Dungeon ⚔️

Raid a Dungeon ⚔️

A Roblox experience owned by Medieval Quest.

RacingENdungeon crawlerloot collectionpet system

Raid a Dungeon ⚔️ is a Roblox experience categorized under racing. Created on 2025-08-10, the game has accumulated 783,084 lifetime visits and 22,130 favorites. It currently holds a 96% like percentage with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

Welcome to Raid a Dungeon! 🏰 Explore dungeons to collect coins, gems, and lucky loots. 🔺 Earn XP and level up to boost your magic, strength, and health. 🎁 Discover rare weapons, armor, and powerful skills. ⚔️ Upgrade and enchant your gear to make it powerful. 🐴 Get pets to help you fight and travel faster. Tags: Raid, Dungeon, Loot, Boss, RPG, MMORPG

Last updated by the developer 30 Dec 2025, 04:43 UTC.

0
playing (measured 10 Aug 2026, 16:37 UTC)
783,084
lifetime visits
96%
liked (12,254 👍 / 567 👎)
22,112
favourites (28.2 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Item
999 R$
Dual Wield
499 R$
V.I.P
499 R$
x2 Storage
399 R$
Hold To Swing
199 R$
Auto-Swing
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:3596no change
14 Aug 2026, 17:3196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.