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Sword Fight on the Heights V

Sword Fight on the Heights V

A Roblox experience owned by 3.91 Studios.

Fighting & PvPENremasterclassiccombat

Description (written by the developer; not a statement by this register)

⚔️A remaster of the Classic "Sword Fight on the Heights 4". 📖Devlog V0.0.5: -Added Custom Spawning System -Added Death Screen -Added Loading Screen -New 4 Soundtracks -New Photorealistic Lighting -New Thumbnails and Logo -Fixed Health System 📖Devlog V0.0.6: -Added New Animation Handler -Fixed Leaderboard -Fixed Equip and Idle Animations (More things comming soon!) ❗Its highly recommended for High and Low-End PCs to play with 8 graphic quality to enable volumetric lighting. ⚠️ For Laptops or Mobile, it is recommended to play with 4 graphic quality for ideal perfomance. ⭐You can support us by joining our roblox group and liking the game! https://www.roblox.com/communities/36079608/3-91-Studios

Last updated by the developer 22 Aug 2025, 20:36 UTC.

0
playing (measured 30 Aug 2026, 13:01 UTC)
376
lifetime visits
87%
liked (13 👍 / 2 👎)
6
favourites (16.0 per 1k visits)
10 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Patron Supporter
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Patron · other1 · 0.00% win
SwordMaster · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.