🔦ESCAPE 99 NIGHTS IN FOREST (OBBY)
A Roblox experience owned by Secrets obbies.
ObbyENhorrorparkourmonster chase
🔦ESCAPE 99 NIGHTS IN FOREST (OBBY) is an obby experience created on 2025-08-10. It has accumulated 1,151,083 lifetime visits and 160,554 favorites. The game currently has 0 players online and maintains a 58% like percentage. The description highlights stages, traps, and a deer monster theme.
Description (written by the developer; not a statement by this register)
🔦 ESCAPE 99 DAYS IN FOREST (OBBY) 🚨 NEW UPDATE! 🚨 More stages, more traps, more scares! 🦌 You’ve been thrown into the Forest Prison… but it’s NOT the guards you should fear… The SCARY DEER MONSTER from 99 Nights in Forest is hunting you down! 😱 🏃♂️ Jump, dodge, and parkour through impossible obstacles while the monster lurks nearby… 🔥 One mistake and it’s GAME OVER! 💥 Only the BEST escape artists survive to the end! 💖 LIKE the game to help us add NEW stages & monsters! ⭐ FAVORITE so you don’t lose it! 👥 JOIN OUR GROUP to report bugs, ask questions, share ideas, and maybe get FREE rewards in the future! 🎯 Tags (Ignore): 99 Nights, Escape Deer Monster, Forest Prison, Scary Obby, Horror Obby, Hard Obby, Survival Game, Roblox Parkour, Trap Course, Impossible Escape, Mega Obby, Scary Parkour, Monster Obby, Deer Monster
Last updated by the developer 21 Aug 2025, 21:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 14:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.