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Troll Tower INSANE 🤚

Troll Tower INSANE 🤚

A Roblox experience owned by The Tower Games..

AdventureENtroll gameobstacle coursedifficulty challenge

Troll Tower INSANE 🤚 is an adventure experience created on 2025-08-11. The game has recorded 1,343,342 lifetime visits and 2,210 favorites. Currently, zero users are playing. The title holds a 92% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Can you beat this INSANE Troll Tower? 💥 Can you make it past the trolls? 😈 Only one way to find out... ☠️ Thank you for playing! ✅👍

Last updated by the developer 9 Sept 2025, 21:26 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
1,343,342
lifetime visits
92%
liked (2,938 👍 / 255 👎)
2,208
favourites (1.6 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin 🛠️
1,299 R$
Blackhole Smack 🌌
1,129 R$
Glitch Smack [Strong]
879 R$
Rainbow Carpet 🌈
679 R$
Rainbow Smack 🌈
399 R$
Ghost Invisible 👻
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome929,600 · 0.00% win
You beat the Banana Obby! · progression187,920 · 0.00% win
You beat the tower! · progression52,979 · 0.00% win
You claimed Friendship! · social22,002 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:5192no change
3 Sept 2026, 15:2192no change
14 Aug 2026, 13:0792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.