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[🎃LIMITEDS] Headless & Korblox Outfits

[🎃LIMITEDS] Headless & Korblox Outfits

A Roblox experience owned by SGH UGC.

RoleplayENavatar customizationUGC marketplacecatalog browsing

This Roblox experience, categorized as roleplay, was created on August 11, 2025. It has accumulated 1,032,652 lifetime visits and currently has 8 players online. The title is '[🎃LIMITEDS] Headless & Korblox Outfits'. It holds 134,115 favorites and maintains an 86 percent like percentage. The game focuses on displaying official UGC items for avatar customization.

Description (written by the developer; not a statement by this register)

🚨 Disclaimer: This game is fully following Roblox Terms of Service. All items are official Roblox catalog UGC and go into your inventory after purchase. We do not sell real Headless, Korblox, or any Roblox-created items. 🛒 Any purchase made in-game will appear in your Roblox Inventory, usable on your avatar. 📱 Create a private server if you are on a low end device! ✅ Updated Frequently ✅ ⭐ Like & Join the group SGH UGC for VIP! ⭐ https://www.roblox.com/groups/34671399/SGH-UGC 🎯 Follow the Creator 🎯 https://www.roblox.com/users/2419616914/profile 📝 Note: This game displays UGC items publicly purchasable from the Roblox Marketplace to make it easier to discover other creators UGC bundle's & accessories and is designed for avatar shopping along for enjoyment. IGNORE TAGS👇 tags: Homestore, Avatar Outfit Mall, Matching, Catalog Avatar Creator

Last updated by the developer 26 Jul 2026, 05:11 UTC.

8
playing (measured 10 Aug 2026, 14:52 UTC)
1,032,652
lifetime visits
85%
liked (2,299 👍 / 395 👎)
137,742
favourites (133.4 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:527first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner
2,999 R$
Admin
1,399 R$
Moderator
799 R$
Fusion Coil
49 R$
Magic Carpet [50% OFF]
49 R$
Jetpack [30% OFF]
39 R$
Grapple Hook
39 R$
Speed Coil [50% OFF]
29 R$
Boombox [50% OFF]
29 R$
Rainbow Magic Carpet [30% OFF]
29 R$
Gravity Coil [50% OFF]
19 R$
V.I.P [50% OFF]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome815,503 · 100.0% win
You completed the Glass Bridge! · progression90,479 · 21.8% win
You beat the Obby! · progression59,605 · 14.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:2385no change
24 Aug 2026, 15:3285-1
14 Aug 2026, 15:3186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.