Candy Tycoon
A Roblox experience owned by Ember Games.
TycoonENTycoonCandyBase Building
Candy Tycoon is a Roblox experience in the tycoon genre, created on 2018-09-18. The game has recorded 512,309 lifetime visits and 4,036 favorites. Currently, zero users are playing. The title maintains a 95% like percentage based on user ratings. No additional metrics regarding concurrent player counts or specific update dates are provided in the available data.
Description (written by the developer; not a statement by this register)
Welcome to the Candy Tycoon! Build up your sweet base with the Candy you collect. The Tycoon autosaves on leave so you can come back and resume your progress later! Get informed about new updates and codes for this Tycoon by following on Twitter: @DragonArrowRBLX Don't forget to follow and favorite the game, it helps us out a bunch! If your device is having troubles playing the game, try adjusting the Tycoon settings in the settings menu! Check out more of our games: https://www.roblox.com/Groups/Group.aspx?gid=2837059 https://www.roblox.com/Groups/Group.aspx?gid=3782101 https://www.roblox.com/Groups/Group.aspx?gid=2870767 Devs: Dragon_Arrow petals Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon Candy Tycoon
Last updated by the developer 1 Jul 2026, 21:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.