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Retro Slap Tower

Retro Slap Tower

A Roblox experience owned by [ Content Deleted 135640769 ].

MinigamesENslap battleobbynostalgia

Description (written by the developer; not a statement by this register)

👋 Slap Troll Tower (Classic/Retro Edition) 👋 The OG trolling experience - now with 2006-2014 nostalgia! Step into the ultimate slap battle obby where physics glitches, janky platforms, and pure chaos reign supreme and minigames like Dodge a Teapot, Sword Fight and many secrets to find. Climb the wobbly tower while: Features: ✔ Retro 2010s art style (think: default terrain + brick builds) ✔ True old-school trolling (no fancy mechanics - just pure slap fights) ✔ Hidden "Secrets" (contains banned 2006-2014 references) Like & fav or get rocket launched.💥

Last updated by the developer 20 Oct 2025, 10:39 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
64,115
lifetime visits
84%
liked (64 👍 / 12 👎)
63
favourites (1.0 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet!
149 R$
Fusion Coil!
79 R$
Gravity Coil!
49 R$
Speed Coil!
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Retro Tower! · welcome53,360 · 0.00% win
You Found Shedletsky! · secret12,369 · 0.00% win
Completed Banana Obby! :D · progression7,672 · 0.00% win
You Won Dodge a Teapot!1! · progression3,343 · 0.00% win
YOU WON THE RETRO TOWER!!1! · progression2,358 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.