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Feed a Brainrot ( 1R sale )

Feed a Brainrot ( 1R sale )

A Roblox experience owned by Grow and Feed.

TycoonENbrainrotfarmingpet collection

Description (written by the developer; not a statement by this register)

How to play: 🍎 Buy fruits seeds,Growing fruits - Give your Brainrot - Watch it grow bigger 🪙 Claim funds - upgrade machine and buy new seeds - Repeat 🏆 20 different fruits and 60 different pets 🌩️ Must be online to get Enchant 🌩️ There are at least 8 different fruit enchantments: huge, super huge, sparkling, golden, rainbow, eternal, lightning, rain, snow, blood moon, earth, 🪄 Upcoming enchantments: acid rain, strong winds, darkness ..... 👑 Advanced Benefits (Roblox's Premium Membership) ⚡ + 10% fruit growth rate 👑 Friend benefits on the same server ⚡ Each friend+10% fruit growth rate

Last updated by the developer 18 Oct 2025, 05:59 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
433,974
lifetime visits
95%
liked (1,909 👍 / 104 👎)
43,471
favourites (100.2 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Growx100
999 R$
Growx50
499 R$
SuperLuck
499 R$
Growx20
199 R$
Luck
199 R$
Growx10
99 R$
Fruit machine4
99 R$
Growx5
49 R$
Fruit machine3
49 R$
Growx2
9 R$
Fruit machine2
9 R$
Fruit machine1
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked13 November 2026 — 95 % liked14 August 202613 November 2026
2 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 02:0695no change
14 Aug 2026, 22:1695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.