Gunung Tamu [UPDATE!]
A Roblox experience owned by Aetherwild Studios.
AdventureIDmountain climbingexplorationroleplay
Description (written by the developer; not a statement by this register)
Note: If you reach the summit your checkpoint will automatically reset to 0 and you will earn Summit Difficulty: Hard selamat datang di gunung tamu, ekspedisi gunung yang mempertemukan tantangan dan pendakian ✨VIP Perks✨ - VIP Chat Tag , VIP Backpack , VIP Cmds , VIP Rainbow Name and more! Ikuti petualangan gunung epik yang tiada duanya! 🏔️ Daki, jelajahi, dan ungkap misteri yang tersembunyi di balik puncak-puncak Gunung Tamu yang menjulang tinggi. ✨ Fitur: • 🧗 Taklukkan jalur menantang dan uji kemampuanmu • 🌲 Jelajahi pemandangan alam yang menakjubkan • 🏞️ Temukan jalur, gua, dan rahasia tersembunyi • 👥 Nongkrong, bermain peran, atau berpetualang bersama teman-teman • 🎒 Kumpulkan harta karun dan hadiah saat menaklukkan gunung Baik Anda di sini untuk bersantai di alam, menjelajah bersama teman, atau mendaki puncak, Gunung Tamu Please like the game it helps alot <33 Join the group for x2 Summit reward: https://www.roblox.com/communities/35760742/Aetherwild-Studios#!/about
Last updated by the developer 1 Jan 2026, 21:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.