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[UPD3] Life Incremental

[UPD3] Life Incremental

A Roblox experience owned by Lifeblox Studios.

RacingENtext-basedincrementalrpg

Description (written by the developer; not a statement by this register)

A text based RPG game.

Last updated by the developer 11 Aug 2025, 21:38 UTC.

0
playing (measured 15 Aug 2026, 07:52 UTC)
60,154
lifetime visits
13%
liked (194 👍 / 1,323 👎)
59
favourites (1.0 per 1k visits)
11 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 07:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
x2 XP
399 R$
Auto Battle
229 R$
Battle Speed
229 R$
x2 Dungeon Rewards
189 R$
Dungeon Skip
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Life 2 · progression6,578 · 0.00% win
Millionaire · other5,162 · 0.00% win
Billionaire · other1,244 · 0.00% win
CRIT · other826 · 0.00% win
Trillionaire · progression22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.